Apex Legends at Respawn will not follow the brutal schedule that causes Fortnite to burn, according to executive producer Drew McCoy.
With more than 50 million players, just a month after it's released, it's not that there is not much pressure. According to a recent post on Apex Legends, "the extremely high priority" is related to the slow server performance at the start of the game, fixing audio problems, solving hits registration problems, and dealing with all the dirty scammers.
Epic gaming has recently been revealed by Polygon's report on their alleged time of continual crisis and the toxic working environment used to cope with Fortnite's popularity increase in popularity. In an obvious response, McCoy made it clear that Respawn would focus on the season's Apex Legends. The beginning of each new season will bring a whole host of new content with the necessary adjustments throughout the season. They will not make any adjustments and updates on a weekly basis.
Our long-term goal is to ensure that Apex Legends always feels alive and thriving, focusing on content quality over novelty or launch speed. At the same time, we want to preserve our culture as a development team and avoid the crisis that can quickly lead to burnout or worse.
Similarly, they care about their employees or something like that.