I stick to the healer Lifeline as my primary Apex Legends; I play support in most games that give me the option. I take my healing duties very seriously by hurrying to promote the NP to my squad and to call when I can.
In my opinion, my responsibility as support also extends to the taking of my troops peakReturning to the game. This has led to some dramatic renaissance stories and helped me appreciate how much a brewing system is more than a way to continue playing.
Once the teammate is down Apex Legends, you have 90 seconds to revive them. Even after the initial revival of counter-clock, you can take their "banner" from their corpse and take it to the respawn light.
This brings them to life in the dropship and allows them to get back into the game, even though they lose all their gear. The respawn fuses are scattered across the map, so to get to them and wait for the teammate to appear again, it can take a lot of time and risks.
I have some torturing adventures that come to these beacons. I recently played with two friends and they both fell into a narrow corridor at the beginning of the game. I kept my assailants with grenades and shooting long enough to build my friends' flag. Then I ran out of the room where I was hiding, shuffling down the stairs, running around the corner, and going out of the building.
There was a lighthouse nearby, but with an enemy team in pursuit, I chose another lighthouse. I went to him, slid and jumped around the enemy fire until I lost the team and could revive my friends. We soon died, but we still felt like a triumphant return.
In another game I played with a friend and a casual contestant. Both were down, but I managed to catch the stranger before his banner had run out. – I'll save you! I screamed sharply through the voice chat.
As I tried to reach a lighthouse, other units continued to appear over the ridges and shoot me. Instead of firing back, I changed the course and continued to run as I slid down the hills and roamed through the ditches. My simple path to the beacon was becoming increasingly messy and surrounded by every new complication.
"It's a marathon," said the stranger during the chat. Then he told me that nobody had raised him before, which only made me more determined to bring him back. Once I took what felt like the longest possible way to a lighthouse, I regained it and shouted in my supply so there could be some armor. We continued to play together until I was overthrown.
To my surprise, the teammate I had saved before came to grab my banner and regain me by paying back my previous efforts. We did not win the game, but our adventure took us from strangers to comrades with weapons.
My insistence on receiving flagship alerts from my teammates allowed me to create side stories Apex Legends which run alongside the main narrative about harvesting and firefighting. In other battles, pals, like FortniteRandom teams usually let me die when I'm down and just jumping into another game so I can keep playing. peakThe beacons give every reason to retain and create attachment to a team or match. Beacons give players a new way to work together and help the game feel fun and friendly.
When I play a healer my cohabitants and cohabitants feel the right thing. I even spent the metalworking to revive myself in the statistics that show up before the game. I want people to play to know they will come back to them, and it's always exciting when they do the same.