Thursday , June 24 2021

I love "Call Of Duty Black Ops 4", but I still miss a campaign mode




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COD – BO4Credit: Activision

I play Call of Duty Black Ops 4& nbsp; at least two to three hours a day. At the moment I am most pleased with the games with Nomad, I initiate my dogs, get a gun from the care package and put my score to the point where I can place the sniper's nest and strike.

There is nothing better than this for me at the moment in the games and I play many different titles of different genres. While it is clear I enjoy BO4 and rated it one of the most entertaining games in 2018; I still do not have a campaign mode experience.

Despite almost all previous ones COD a game involving campaign mode, Treyarch& Nbsp; he saysthe complete story has never been in the plans BO4It is unclear how much Activision has played in this decision, but it's hard to understand that developers have done their best when creating an individual personality in the last recording. I feel like I know Nomad, Torque, Ruin and Ajax, but there is still this story that remains unspoken for all 10 characters.

The Specialist mode has its place. He teaches you how to use each character. However, the beautifully presented cinematic screens, which are quite ridiculous, only make you want to have a real campaign and story to fill all the gaping holes.

There are so many ways Triarah could approach a campaign that would make it a useful and fun part of BO4 experience.

If Treyarch had run the DLC campaign mode involved in buying the Season Pass, it would give the fans something to look forward to for months after the release of the game.

Imagine a short set of missions released for every hero every two weeks, fully equipped with cinema screens. If Treyarh gave all the new weapons to complete these missions, it would be a must-play game and a fun deviation from the other features.

The approach would create an event and focus on the symbol twice a month. There is no way the strategy is not good for the game and the overall brand.

Another approach, which would be smaller but still acceptable, is an 11-step campaign that gives each specialist a mission. The completion of each stage makes a reward specific to the characters that players can use in any other mode in the game.

The final step can be Team Deathmatch, which gives the player a choice of their character, team and load. If embraced by a well thought-out story, this campaign strategy would scratch our itch for a story mode.

Treyarch still does a great job, pumping new content, but it's all about multiplayer, Zombies and Blackout. Excuse me that I'm greedy, but BO4 is one of the most gross titles in 2018, so I do not think it is unfair to fight for some of the experience the publisher has ever included as a standard feature.

Now, when I say peace, if you excuse me, I will go back to something for everyone.

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COD – BO4Credit: Activision

I play Call of Duty Black Ops 4 at least two to three hours a day. At the moment I am most pleased with the games with Nomad, I initiate my dogs, get a gun from the care package and put my score to the point where I can place the sniper's nest and strike.

There is nothing better than this for me at the moment in the games and I play many different titles of different genres. While it is clear I enjoy BO4 and rated it one of the most entertaining games in 2018; I still do not have a campaign mode experience.

Despite almost all previous ones COD Gameplay, including campaign mode, says Treyarch, a complete story has never been in plans for BO4It is unclear how much Activision has played in this decision, but it's hard to understand that developers have done their best when creating an individual personality in the last recording. I feel like I know Nomad, Torque, Ruin and Ajax, but there is still this story that remains unspoken for all 10 characters.

The Specialist mode has its place. He teaches you how to use each character. However, beautifully presented cinema screens, which are quite cumbersome, only make you want to have a real campaign and story to fill all open holes.

There are so many ways Triarah could approach a campaign that would make it a useful and fun part of BO4 experience.

If Treyarch had run the DLC campaign mode involved in buying the Season Pass, it would give the fans something to look forward to for months after the release of the game.

Imagine a short set of missions released for every hero every two weeks, fully equipped with cinema screens. If Treyarh gave all the new weapons to complete these missions, it would be a must-play game and a fun deviation from the other features.

The approach would create an event and focus on the symbol twice a month. There is no way the strategy is not good for the game and the overall brand.

Another approach, which would be smaller but still acceptable, is an 11-step campaign that gives each specialist a mission. The completion of each stage makes a reward specific to the characters that players can use in any other mode in the game.

The final step can be Team Deathmatch, which gives the player a choice of their character, team and load. If embraced by a well thought-out story, this campaign strategy would scratch our itch for a story mode.

Treyarch still does a great job, pumping new content, but it's all about multiplayer, Zombies and Blackout. Excuse me that I'm greedy, but BO4 is one of the most gross titles in 2018, so I do not think it is unfair to fight for some of the experience the publisher has ever included as a standard feature.

Now, when I say peace, if you excuse me, I will go back to something for everyone.


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