SAN HOSE – NHL plans to deploy track and play tracking technology next season, NHL commissioner Gary Bethman said on Friday.
The technology that will be tested in the 2019 SAP NHL All-Star skills on Friday (21:00 ET, NBCSN, CBC, SN, TVAS) and 2019 Honda NHL All-Star game on Saturday (20:00 ET, NBC, CBC, SN, TVAS) track every movement of the puck and the players of each team during the game. The system will be able to track players 200 times per second.
"The Puck and Player Tracking system can track puzzles at a rate of 2000 times per second in real-time precision per inch," said Commissioner Bettman. "We will instantly find passes, photos and accurate positioning, and it will be equally accurate when tracking players – their movement, speed, ice time – name it.
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Being at the forefront of innovation is good for our game, and especially for our fans.
Pulse tracking and NHL player technology will include 14-16 antennas installed in the beams of the arena; four chambers to support tracking functionality; one sensor is placed on the shoulder of each player from each team; and 40 coins produced with a sensor inside for each game. The technology should be deployed in all 31 NHL arenas at some point during the 2019-20 season.
"As a league, we have made significant investments to create a new technology that was virtually non-existent," said Commissioner Bethmann, "we think that many of our fans – especially the generations of innovation – the millenniums and Gen Z – were going to love this new frontier.
These improvements are only possible with large partners, such as the Fraunhofer Institute and their subsidiary jogmo world. They have developed a system that meets our standards not only for disc tracking technology and players, but also for engineering and manufacturing related to this complex venture. "
Testing for the technology was made in the NLP star-for-2015 game in Columbus, Ohio, the World Cup in 2016, and all-star NHL matches for 2018 in Tampa, Florida, said Commissioner Bethmann, who added The significant step in the process was tracking players and pucks during two regular season games in Las Vegas during the Consumer Electronics Show.
"We know our players are fast, their passes are accurate and their hits are hard," said Commissioner Bethmann. In The Vegas Golden Knights Games [New York] Rangers (January 8) and [San Jose] The sharks (January 10) saw exactly how quickly, how accurate and how powerful they are.
– It's amazing that within our 200 foot slide, Brent Burns and Jonathan Marceso everyone was moving more than 3 miles. William Carlson drive more than 20 miles per hour. And that's just the tip of the iceberg. Applications are endless.
"Our initial goal was to create an improvement in broadcasting that can be used in real time – there is no other sport. And although it is not developed in this direction, the application to sports games can very well create even greater interest in hockey and others. fans, and this will only help to develop the game. "