Since the release of Super Fast Bros last week, more and more fans apparently began to realize how some fighters in the last entry suffered damage to the water. If you play Splatoon 2, you will know how water is deadly for Inklings when they connect with it. In the "After", if the disarming fighter touches the water during a battle, it will get damage until it pops out.
This is not just about the Inclinks who have to watch around the water levels. The fire type Pokemon Charizard and Incineroar also suffer damage to the water as well Sonic the HedgehogBesides these four, every other hero in the game is very happy to jump and dive.
The reason why Sonic can not swim is related to Eugen Naka, one of the creators of the blue blur, assuming that real hedgehogs can not swim. In an interview with the 2009 camcorder, Naka-san told an interpreter how he eventually realized that the hedgehogs could actually swim, but could not climb the water without any help.
Although water damage is somewhat unfavorable to anyone who regularly plays as one of these fighters, attention to detail is still quite impressive and exactly what we expect from Masahiro Sakurai and his team.
With regard to the history of swimming mechanics in the Smash series, the existing Wii U record contains swimming physics, but none of the fighters could be damaged when in the water. The swim was also included in Burble, and in the 3DS and Melee records heroes would fall into the water as if they were falling from a plain ledge.
What do you think of specific water-fighters in Smash Ultimate? Tell us below.