Thomas Wilson, creative director of the popular developer 's company Quebec, Bennox, recently posted a PlayStation blog entry to talk a little about her participation in the series Race with crashes,
He 's already a fan of The crash, the ad entered the industry in 1999 near the launch date Race with crashes, and the title was marked before and then in his vision for the "smart" industry, which seemed to be the idea of introducing a story into a racing game he enjoyed most with his girlfriend, enter the video game industry.
Almost 20 years later, they received the unexpected offer to work Nitro-fuel crash race, in a very obscene way: "how would you feel about remarketing CTR?". The joy and emotion gathered at Wilson at that moment, and when he could answer, he said, "This is a joke, is not it?
Since then, during the discussions on the project, he has prayed for everything to go smoothly to become a reality, and now that he has been formally announced to the public, he feels relieved that he is not going back.
How can he otherwise come from a big fan of the series, the director said his first pillar in the design of this edition is to remain true to the original title, despite all the improvements that can be added to the opportunities offered by modern industry.
Another important point is the visual part. As CTR Initially highlighted in much of the unique personality of his environments and heroes, this title had to be given extra attention to the details and Wilson ensures that players will notice all the effort they have put into properly encouraging the living world of the game and charismatic participation of competitors.
Once confident that the experience fetches the best of the original title, the company wants to add features that could not be lacking in the modern racing title, including online mode, to compete with players from around the world and "many others" "Multiplayer" will allow you to showcase your skills to anyone around the world and this is a requirement for CTR. "