Monday , May 16 2022

The Prince of Persia creator believes the artistic style chosen for Zelda: Breath of the Wild is the ideal –


In a recent interview with GamesBeat, Jordan Mechner, the creator of the popular who recently said he was interested in returning to the series, shared his opinion on the visual style Legend of Zelda: The Breath of Wildlife congratulating designers and their decisions.

These were his words:

I loved the new Zelda. Speaking of the GDC talk that the designers gave: they showed all the different visual styles they had tried for Zelda before they reached what they used. They had more photorealistic styles, but eventually they chose this cartoon and celestial aspect. With your own words, this is a style of art that lets you lie. You can shoot a deer with a dart and turn it into a snake. This is very different from the Red Dead Redemption experience where you have to remove the animal …

Finding the right visual style, that language is key. When this is the ideal, as in Zelda, many other things become easier.


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