Thursday , November 26 2020

"Fortnite manufacturers sometimes have to work a hundred hours a week" NOW

Employees of Epic Games, the studio behind the popular shooting game Fortnite, sometimes had to work seventy to one hundred hours a week, according to a study site on Tuesday polygon,

Interviews with twelve existing and former Epic Games employees show that extra work appears "on a regular basis". One source says that employees should work twelve hours seven days a week for twelve months.

polygon describes in a quote from one source that "fifty to one hundred people work on average seventy hours a week."

Interviewees state that the company offers unlimited weekends but that it is almost impossible to use it. "If I spend time, other people will have more workload," says the source. "Nobody wants to be this guy.

Fortnite is constantly updated

Epic brought it Fortnite: Battle Royale in September 2017. In the game, hundreds of people play online against each other. They are placed on an island and then they must find weapons and equipment together to fight each other. Whoever is the last to win the game.

Fortnite constantly updated with (temporary) additions, such as weapons and clothing. Fortnite is basically free but some parts of the game are paid as Battle Passes that allow players to unlock more items over a certain period of time.

According to the source, the biggest problem is constant updating. The top of the company would like to keep the game popular, now and games like Call Duty and battlefield I have a battle-royal regime.

In addition, changes need to be implemented immediately, officials say. "An error must be resolved immediately, but in the meantime we are also working on updating next week."

High workload with the creators of the game

For people who do not work extraordinarily, the contract will not be extended. The epic speaker is against polygon that "the renewal of the contract is based on the quality given and the desire to continue working if important deadlines are to be met." Epic says the average worker should work "less than five hours a week".

High load is a common problem among game developers. Written at the end of 2018 Kotaku that employees of Rockstar Games – a maker of popular games Grand Theft Auto 5 and Red Dead Redemption 2 – in the past they often had to work eighty hours a week.

BioWare recently came to the news because of the scattered development of the game anthemIn this case, the employees would have been working extraordinary for months.

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